What is Victoria? All You Need to Know About VR

BeginnerMar 27, 2024
Victoria (VR) is a digital currency aimed at revolutionizing VR and AR experiences, enhancing user engagement and monetization in virtual worlds.
What is Victoria? All You Need to Know About VR

Victoria (VR) is a digital currency that revolutionizes VR and AR experiences, enhancing user engagement and monetization in virtual worlds.

Metaverse projects are on the rise, delivering immersive experiences that go beyond standard gaming and NFT collections. Amidst this backdrop, a need has emerged for platforms that offer more than entertainment and digital ownership. Addressing this, Victoria (VR) steps in to broaden the horizons of the metaverse, aiming to revolutionize how we perceive and interact with these virtual worlds, making them more accessible, versatile, and meaningful for everyone.

What is Victoria (VR)?

Victoria VR emerged from the foresight of Ondřej Dobruský and Adam Bém, whose backgrounds in technology and blockchain converged to form a pioneering force in the virtual reality space. With Dobruský’s extensive 16-year track record in inventing new technologies and leadership and Bém’s expertise in blockchain and project management, the stage was set for a groundbreaking venture.

In 2018, the company began assembling a dream team, a testament to the founders’ belief in the transformative power of VR technology. They saw the potential for a limitless world, unconstrained by physical laws and human limitations—a space where imagination could thrive unbounded. With a team that grew to 69 game developers by the start of the journey, their goal was not just to create another game or NFT platform but to forge a world where desires materialize, and every life aspiration could be experienced.

This vision crystallized into VR Staking, where users could translate their wildest ideas into virtual reality, share them widely, and enjoy boundless creativity and trade. Victoria VR envisions replacing traditional media and communication methods with a VR world that eliminates physical constraints and opens up endless possibilities for work, learning, and play.

The ICO staking phase kicked off the timeline in Q1 2021, followed by the VR gallery and land sales, signaling the community’s growing interest and investment in this shared virtual universe. The completion of the token sale on November 25, 2021, hitting the target of $13,900,000, marked a pivotal milestone, underscoring the confidence of investors and the broader public.

In 2022, their focus shifted to the Alpha version, aiming to provide early access to select users and set the stage for a comprehensive reveal of VR lands planned for 2024. By mid-2022, the team was projected to expand to 150 members, drawing from a wide pool of talent, including programmers, designers, 3D artists, and writers, all dedicated to realizing the Victoria VR world—one where education, business, and exploration transcend traditional barriers, and the concept of ‘impossible’ is redefined.

How Does Victoria Work? Metaverse Platform and Ecosystem Building

Victoria VR is a significant entry into the burgeoning metaverse space, offering a fully immersive virtual world that aims to provide a broad, realistic experience without the physical world’s limitations. This platform positions itself as a destination for various activities, including work, leisure, and social interaction.

The backbone of Victoria VR’s visual and interactive experience is Unreal Engine, a widely recognized and advanced 3D rendering software. Unreal Engine is known for its high-fidelity graphics, which many game developers and filmmakers leverage for creating detailed and immersive environments. In the context of Victoria VR, this technology is used to craft detailed virtual spaces that its users can dynamically alter. This allows for a range of possibilities, from the construction of intricate buildings to the customization of personal avatars.

The platform emphasizes user-generated content and interactivity, encouraging users to engage in a variety of experiences, such as playing games, attending virtual events, and visiting galleries. It also opens the door for various sectors—like real estate, education, and events management—to explore new forms of online presence and services.

By enabling participants to create, build, and trade within its parameters, Victoria VR is striving to be a constantly evolving metaverse. The platform highlights the potential for digital real estate through VR Lands, which are represented as NFTs and can be traded or developed, offering a sense of ownership and investment in the virtual environment.

While Victoria VR champions the diversity and opportunities within its digital bounds, it is one of several platforms contributing to the expansive landscape of virtual worlds. It seeks to attract a wide audience and cater to various activities and sectors, promoting the idea of a multifaceted digital life.

Moving forward, the concept of Ecosystem Building comes into play, referring to cultivating a sustainable and thriving economic and social system within Victoria VR. It points towards a model where the virtual economy, community engagement, and the platform’s inherent functionalities work in concert, aiming to foster a self-sustaining environment that supports both creators and users.

Source: victoriavr.com

Ecosystem Building

The concept of Ecosystem Building within Victoria VR is an ambitious endeavor to establish a self-sustaining economy within its virtual world. This initiative involves traditional businesses setting up virtual storefronts to promote and sell digital and real-world goods and services. By doing so, Victoria VR aspires to foster new business models and empower a new generation of digital entrepreneurs, ultimately reducing barriers to market entry and facilitating global access to innovative goods and services.

A central pillar of this ecosystem is The Big Market VR, a decentralized marketplace driven by smart contracts designed to elevate NFT trading. This marketplace aims to become an NFT haven where users can trade a vast array of items, including those directly created within the market itself, thereby expanding the very concept of digital assets. It emphasizes user interaction with items before purchase, simulating a real-world shopping experience.

The ecosystem is enriched through interactive quests that offer users valuable and rare products, incentivizing continued engagement and exploration. Resources integral to the ecosystem’s growth, such as wood, fire, sand, iron, and water, can be mined or acquired, playing a crucial role in constructing structures and crafting new items.

Avatars in Victoria VR are highly customizable, offering users the flexibility to represent themselves in diverse ways, each avatar being an NFT that can possess multiple characters. Similarly, wearables and items within the ecosystem are registered as NFTs, providing functional benefits, such as unique abilities or the potential to be traded for profit.

This ecosystem extends beyond just a trading and engagement platform; it is a comprehensive environment where quests, resource management, and avatar personalization converge, offering an inclusive space for users to live, work, and play. It is a place where every action and transaction feeds into the broader economy, creating a living world that evolves with its users.

As we examine the intricate weave of the Victoria VR ecosystem, it is clear that the platform’s ambition is to be more than a collection of digital spaces. It aims to be a holistic digital experience that mirrors the complexities and opportunities of the real world, providing a virtual counterpart to every conceivable real-world interaction. It is an economy that leverages virtual reality to break down the traditional barriers of distance and access, democratizing the ability to create, sell, and enjoy services and experiences globally.

The platform’s investment in a Live-2-Earn model signifies a shift from merely rewarding users for play to rewarding them for a spectrum of activities that replicate living—be it through commerce, education, socializing, or creativity. This model aims to perpetuate a motivating engagement cycle where users are continuously incentivized to contribute to and benefit from the platform.

Revolutionary graphics rendered with Unreal Engine offer an ideal virtual reality experience, attracting a wide user base. Almost everything one might seek in the real world is envisaged to have a counterpart within Victoria VR. From the business sector to recreational pursuits, the platform intends to cater to a broad spectrum of interests and needs.


Source: victoriavr.com

Victoria Use Cases

Victoria VR is crafting a virtual reality that reaches into the contests of daily life, education, business, and entertainment, presenting a world rich with possibilities:

  • Educational Platforms: Victoria VR can revolutionize the educational sector by creating immersive virtual classrooms and lecture halls. This allows for a more engaging and interactive learning experience, surpassing traditional online courses by enabling students to step into their subjects virtually.
  • Business and Commerce: The platform empowers businesses to transcend physical boundaries. Companies can build virtual stores or offices, conduct meetings, and showcase products in a 3D environment, enhancing customer engagement and offering a novel way to experience their services.
  • Events and Entertainment: Users can attend concerts, sports events, or conferences from the comfort of their homes, with the immersive experience making them feel like they’re right in the midst of the action. Artists and organizers can reach a global audience without the logistical hurdles of physical events.
  • Creative and Customizable Spaces: Individuals can acquire VR Lands to create their own virtual environments. Whether for constructing a digital home, curating a personal art gallery, or developing an interactive game, users can tailor these spaces to their vision and needs.

Victoria VR is setting the stage for a digital ecosystem where education, commerce, and personal expression find a new dimension, inviting everyone to partake in its evolution into a pivotal part of digital interaction and existence.

What is the VR Coin?

The Victoria VR Token (VR) is designed as the circulatory currency within the Victoria VR platform, integral to its digital ecosystem. Characterized as an ERC20 token, it carries the multifaceted role of being a medium of exchange, a measure of value, and an incentive for platform engagement. The tokenomics of VR Coin have been crafted to sustain the platform’s economy and foster participation from various stakeholders.

VR Coin facilitates the acquisition and trading of virtual items, including land, resources, tickets, and NFTs, within the ecosystem. It embodies a token with real utility, extending its use to various aspects of the Victoria VR environment. Users may participate in staking, enter a Decentralized Autonomous Organization (DAO), purchase virtual real estate (VR Lands), and transact for a wide array of digital assets and services.

The launch of VR Coin was marked by a token sale phase, where participants could acquire ‘Golden Tickets,’ offering early adopters potential rewards and benefits. A limited supply cap of 16.8 billion tokens ensures scarcity, contributing to the token’s value proposition. The platform incentivizes token holders through mechanisms like staking rewards, including the Virtual Revolution Staking system that promises to redistribute rewards fairly, bolstering trust and support from the community.

The VR economy is structured to continually reward creators, users, and investors, ensuring a balanced cycle of earning and spending within Victoria VR. This cycle is fueled by various activities that yield VR tokens, such as completing quests, mining, engaging in competitions, and contributing to the platform through votes and reviews.

This vision is encapsulated in the tokenomics, with a detailed allocation of the 16.8 billion total supply: 4.3 billion are VR’s Golden Tickets, 1.8 billion tokens serve as a strategic reserve, 800 million are dedicated to the team, 380 million to marketing efforts, and 20 million to advisors. This allocation underpins the economic infrastructure, allowing for an equitable distribution and a robust reward system. The VR’s Rewards Pool, holding 8.4 billion tokens, further underlines this, with 78.5% destined for user rewards, 18.5% for stakers, and 3% for ongoing development and server costs.

Source: victoria whitepaper

Victoria Main Features

Victoria VR is a testament to the transformative power of technology, a virtual reality platform defined by its commitment to community governance and innovative use of NFTs.

DAO - The Heart of Governance

Victoria VR has its Decentralized Autonomous Organization (DAO). It empowers users with governance, allowing them to sculpt the virtual world’s policies and landscape. Decisions on VR Land development, marketplace fees, token allocation, and the introduction of new wearables rest in the hands of the community. The DAO oversees crucial smart contracts and assets, entrusting the evolution of Victoria VR to its most active contributors — the users themselves.

Source: victoriavr.com

NFT Paradise and VR Lands - The Canvas of Creation

NFTs within Victoria VR are dynamic assets offering real utility. Users can view, interact with, and even create NFTs in 3D, bringing a tangible aspect to their digital collectibles. These NFTs can bestow superhuman abilities like flying or generate further VR tokens and NFTs, blending art and utility. The VR Lands are unique NFTs themselves, providing owners with creative freedom over their digital terrain. With finite availability, these lands can be purchased, merged, and developed, serving multiple purposes from utility to speculation, thereby weaving a fabric of ownership and creativity across the virtual realm.

Source: victoriavr.com

THE BIG MARKET VR - The Commerce Core

The Big Market VR is the economic heartbeat of Victoria VR, facilitating secure trading of digital assets and NFTs. Envisioned as a hub for entrepreneurial activity, it allows users to buy, sell, or request digital products and services. From wearables to virtual real estate, the market thrives on user interaction and transaction, underpinned by smart contracts for security. It’s not confined to the VR world but extends to web and mobile, ensuring accessibility and continuous trade. This marketplace will become a vast exchange for blockchain assets, creating a virtual economy where goods, services, and experiences are as negotiable and valuable as in the physical world.

Source: victoriavr.com

Is VR a Good Investment?

The appeal of Victoria VR lies in its ambition to consolidate a multitude of virtual experiences into one coherent platform. It presents a vision where seamless interactivity is the norm, blending creativity, commerce, and governance. Such a platform’s sustained development and iterative enhancement could be pivotal in reaching widespread adoption. For enthusiasts of virtual worlds and digital economies, the progress of Victoria VR could offer an intriguing spectacle of evolving technology, community engagement, and market potential, all within a single, expansive digital environment.

How to Own VR?

To own VR, you can use the services of a centralized crypto exchange. Start by creating a Gate.io account, and get it verified and funded. Then, you are ready to go through the steps to buy VR.

News on Victoria

According to what was reported on Victoria’s Medium channel, dated March 7, 2024, Victoria VR has launched a 26-week Social Mining campaign, offering $28,080 in $VR and 13 Tier 4 VR Lands as rewards. Engaging with Victoria VR content on Twitter, including meaningful community interactions and sharing media, participants can win weekly prizes. Winners will be chosen for quality tweets and announced every Friday, with opportunities to win multiple times over the campaign period.

Take Action on VR

Check out VR price today, and start trading your favorite currency pairs.

Author: Mauro
Translator: Piper
Reviewer(s): Matheus、Piccolo、Ashley
* The information is not intended to be and does not constitute financial advice or any other recommendation of any sort offered or endorsed by Gate.io.
* This article may not be reproduced, transmitted or copied without referencing Gate.io. Contravention is an infringement of Copyright Act and may be subject to legal action.
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